关于灯光贴图,烘焙贴图如何在unity3d中导入及使用的基本教程。很不错。
本方法源自一个古代战争题材的iPhone游戏开发过程中,各个城池之间会有频繁的兵流,而且同一时间数量极大,直接3D建模不现实。同时考虑到Unity3d的粒子效果本身就支持自定义贴图,并支持UV,十分方便。这样的话,所有的图片变化都可以放在同一张图片里。 粒子效果使用Billboard的方...
很常用的功能!
1.显示视窗及关闭视窗功能 代码:
几个高深的数学问题研究。
I have been reading a 3d Math book and have been trying to learn some 3d concepts and how they operate. It talks a lot about the pros an...
不同于动态载入场景物体,此教程为如何在运行时通过代码来创建物体,并赋于纹理材质,很有启发性的实现手段。下面为原文:
Unity3D can work with meshes created in external 3D editors, but...
Just like to thank everyone so far for the positive responses and feedback on the new Unity video tutorials. I’ve never done these before, so I’...
This tutorial focuses on the basics of getting started with coding in Unity 3d. Next week I’ll be covering creating and using prefabs. Have fun!...
The first tutorial for “Unity for Flash Developers” is done.
Since this is my first video podcast ever, I think it turned out pretty dece...