Unity3D按钮相关的实例代码
星期三, 03/17/2010 - 15:03
function OnGUI () {
一些基础的知识,也是比较常用的!
//一个最简单的按钮
if (GUILayout.Button("button"))
print("u pressed button");
一些基础的知识,也是比较常用的!
//一个最简单的按钮
if (GUILayout.Button("button"))
print("u pressed button");
//只认可左键点击
if (GUILayout.Button("button00") && Event.current.button == 0)
print("u pressed button00 with left button");
//点击或输入a
if (GUILayout.Button("button01") || (Event.current.type == EventType.keyDown && Event.current.character == "a") )
print("u pressed button01 Or input a");
//Ctrl + 左键点击
if (GUILayout.Button("button02") && Input.GetKey (KeyCode.LeftControl) && Event.current.button == 0)
print("u pressed button02 with left button");
}

教程都简单